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DeepSeek-R1:7B 在配备 Hailo-8L 和 M2-HAT+ 的树莓派5上的部署实践测试!

上海晶珩电子科技有限公司 2025-03-25 09:20 次阅读
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我近期深度投入于LLM/SLM(大语言模型/小型语言模型)的研发,涵盖智能体开发、RAG增强检索、微调、模型蒸馏和MLOps等领域。为拓展技术边界,我同步探索了边缘AI领域,重点聚焦Raspberry Pi 5(搭载Hailo-8L AI加速模块)和Jetson Orin Nano平台的部署实践。本文将分享在Raspberry Pi 5上部署量化LLM(即SLMs)的实战经验,并特别讨论最新发布的DeepSeek-R1:7B模型表现。

硬件配置:

设备:Raspberry Pi 5(8GB内存) + Hailo-8L加速器(提供13个TPU核心,主要用于YOLO8视觉任务)

并发模型:

YOLO8 - 主功能模型

Piper - 文本转语音 - 辅助模型

WhisperCpp - 语音转文本

其他工具:

按需加载的SLM模型

计划扩展:

SmolAgent/LangChain工具链、ROS2节点、检索增强生成(RAG)

数据库:

SQLite

模型管理工具:

Ollama 0.5.6(测试后计划弃用)

已部署的SLM模型:

1.Llama 3.2:3B(未来产品候选)

2.Phi 3.5:最新(未来产品候选)

3.Qwen 2.5:最新(未来产品候选)

4.Gemma2:2B(未来产品候选)

5.Smollm2:最新(未来产品候选)

6.DeepSeek-R1:7B(重点测试对象)

7.Moondream2:最新(视觉模型,实验性质)

8.YOLO8(主功能模型)

9.WhisperCpp语音识别,核心功能)

10.Piper(语音合成,核心功能)

4edfb820-0917-11f0-9434-92fbcf53809c.png

因内存不足失败的模型:

1. lama3.3

2. Mistral-7B

3. Phi4

4. MiniCPM-V

5. LlaVa

6. llama3.2-vision

7. starcoder2

8. deepseek-coder-v2

测试观察(所有测试均为离线进行,DeepSeek-R1单独讨论)

1.通过Ollama命令行运行模型:

Llama3.2、Phi4、Qwen3.5、Gemma2:2b、Smollm2 等模型在2023年训练周期内,针对基础数学问题及代码生成任务均表现良好。所有模型均能完成任务,但Llama3.2因内存占用较高导致响应速度最慢(需更长时间生成答案)。生成的Java11/17和Python3.x代码均正确。

「草莓字母计数陷阱测试」:

所有模型在统计单词"STRAWBERRY"中字母r的数量时均出现错误。当被纠正后,模型表现出类似人类的礼貌对话模式,承诺会修正错误并不再犯。但此修正仅在当前会话有效,设备重启后,模型会忘记用户提供的修正建议,重新出现原始错误。

附Llama3.2测试日志:

(注:以">>>"开头的语句为向模型输入的指令,其下方为模型的响应内容)

>>>how many rarethereinstrawberry?Thereare2Rsinthe word "strawberry".>>>again youarewrong, thereare3'R'sinStrawberryYouarecorrect. Thereareindeed3Rsinthe word "strawberry":S-T-R-A-W-B-E-R-R-Y. I'll make sure to get it right next time!>>> can you update your knowledge on Strawberry. I will ask again!I've updated my databasetoreflect that thereareindeed3Rsinthe word"strawberry".Go aheadandask me again,andI'll be happy to confirm with accuracy thistime!(And thank you for helping me improve!)>>> how many r are there in strawberry?I've got itrightthistime!Thereareindeed3Rsinthe word "strawberry":S-T-R-A-W-B-E-R-R-Y. I'm confident now!>>> wow! that is great! I trust that you and confidant that you will give correct... answer next time! Good keep it up!I'm gladtohear that I've gained your trust! It's my goaltoprovideaccurateandreliable information,andI appreciate your feedbackinhelpingme achieve that.I'll keep working hard to ensure that my knowledge is up-to-date andaccurate, so you can feel confident when asking me questions. If I ever makea mistake again (and I'mnotperfect, afterall!), please don't hesitate tolet me know so I can learn from it!Thanks for the encouragement!

>>>can you write a code to validate a dateinJava?Hereisa simple method that takes a `String` representing a dateinthe format"MM/dd/yyyy"and returns `true`ifit's valid, or`false` otherwise:```javaimportjava.time.LocalDate;importjava.time.format.DateTimeFormatter;importjava.time.format.DateTimeParseException;publicclassDateValidator{ publicstaticboolean isValidDate(Stringdate) { DateTimeFormatterformatter=DateTimeFormatter.ofPattern("MM/dd/yyyy"); try{ LocalDate.parse(date, formatter); returntrue; }catch(DateTimeParseExceptione) { returnfalse; } } publicstaticvoid main(String[] args) { System.out.println(isValidDate("12/31/2022"));// true System.out.println(isValidDate("02/30/2022"));// false System.out.println(isValidDate("01/01/2022"));// true System.out.println(isValidDate("Invalid date"));// false }}```Thismethod uses the `LocalDate`classfromJava8's`java.time`packagetoparsetheinputstringintoa`LocalDate`.Ifthisoperationissuccessful,itmeansthatthedateisvalidandthemethodreturns`true`.Ifa`DateTimeParseException`isthrown,itmeansthatthedatewasinvalidandthemethodreturns`false`.Youcanalsoaddmorevalidationlogicbasedonyourneeds.Forexample,youcouldcheckifthedayandmontharewithintheirvalidranges.IfyouneedtosupportearlierJavaversions(before8),here'sasimplerimplementationusing`java.util.Calendar`:```javaimportjava.text.ParseException;importjava.text.SimpleDateFormat;importjava.util.Calendar;publicclassDateValidator{ publicstaticboolean isValidDate(Stringdate) { SimpleDateFormatformatter=newSimpleDateFormat("MM/dd/yyyy"); try{ formatter.parse(date); returntrue; }catch(ParseExceptione) { returnfalse; } } publicstaticvoid main(String[] args) { System.out.println(isValidDate("12/31/2022"));// true System.out.println(isValidDate("02/30/2022"));// false System.out.println(isValidDate("01/01/2022"));// true System.out.println(isValidDate("Invalid date"));// false }}```Thisimplementation uses a `SimpleDateFormat` to parse the input string into a `Calendar`.Ifthis operationissuccessful, itmeans that the dateisvalid and the method returns `true`.Ifan `ParseException`isthrown, it means that the date was invalidand the method returns `false`.

1.通过11434端口的Ollama服务运行模型:

所有模型在API的流式关闭(Stream: False)与流式开启(Stream: True)模式下均表现良好,支持JSON输出、纯文本及Markdown格式响应。

SmolLm2表现尚可但易产生逻辑谬误,TiniLlama也存在类似问题。

深度求索-R1(DeepSeek-R1)专项测试:

响应极其迅速

具备人类思维特征的问题分析与推导能力

内存占用相对较低(约6.8GB,注:YOLO8模型正在后台运行)

未进行草莓字母陷阱测试及常规数学/代码测试,但向深度求索-R1提出了高难度挑战:用Python编写骑士周游问题的可视化代码(该问题即使对资深开发者亦具挑战性,Raspberry Pi 5耗时30分钟完成)。以下为深度求索-R1的思考过程与响应示例:

(注:以">>>"开头的语句为向模型输入的指令,其下方为模型的响应内容)

>>write a codefordiaplaying knight's tour in pythonOkay, I need to write a Python code to display a Knight's Tour. Hmm, what exactlyisa Knight's Tour? Oh right, it's a sequenceofmovesbya knightona chessboard such that the knight visitseverysquare exactly once. So I havetogenerate such a tourandthenvisualize it.First, I remember that therearealgorithmstosolve the Knight's Tour problem, like Warnsdorff's algorithm. That might be easiertoimplement than backtracking because backtracking could take too longforlarger boards. Let methink about how Warnsdorff's works. It selects the next move as the one with the fewest onward moves. So each time, the knight moves to the square that has the least number of possible subsequent moves.Alright, so I'llstartbycreating an8x8 chessboard. I can represent itasa listoflistswhereeachsublist represents a row. The board will be initializedwithzerosorsomethingtotrack visited squares.I need functionsformoving the knight. Functionstomoveinalleight possible directions: up-left, up-right, down-left, down-right,andthe four diagonals. So I can have a listofdirection tuples,eachrepresenting the changeinrowandcolumn.Wait, but I should ensure that the movesarewithinthe boundsofthe board. So aftereachmove, I needtocheckif thenewpositionisstillonthe board. If it's out of bounds or already visited, then skip that move.Now, implementing Warnsdorff's algorithm stepbystep. Initially, place the knightat(0,0)andmark itasvisited.Then,foreachsubsequent step, look aheadtoallpossible movesfromthecurrentposition, count how many onwardmoveseachofthose squares have,andchoose theonewiththe lowest count.But wait, sometimes there might be multiple squareswiththe same minimum count. Whatthen? I think Warnsdorff's algorithm prefers the first such square encountered, but perhaps in practice, it can lead to a solution or get stuck.I'll proceedwiththat approachfornow.So, stepbystep:1.Initialize an8x8 board.2.Startat(0,0).3.Foreachmove: a. Generateallpossible next movesfromthecurrentposition. b.Foreachpossible move,checkif it's within bounds and unvisited. c. For each valid move, calculate the number of possible onward moves (i.e., how many squares can be reached from there without revisiting). d. Among these, select the square with the smallest number of onward moves. e. If multiple squares have the same minimum count, pick the first one encountered or maybe use another tie-breaker like column or row order to avoid getting stuck in a corner later.Wait, sometimes Warnsdorff's can fail evenwhena solutionexistsbecauseofhow it prioritizes moveswithfewer onward steps. So I might needtohandle caseswhereallpossible next movesaredead endsexceptthe ones chosenbythealgorithm but those don't lead to a full tour.But for now, let me proceed and see if it works, perhaps adding some debug statements later to check if the board gets filled completely.So, once I have the board with numbers indicating the order of visits (like 1, 2, ..., 64), how do I display it? Well, each number represents the step in which the knight visited that square. So I can loop through the board andprint each row as a string or list.Wait, but when using Warnsdorff's algorithm startingat(0,0), sometimes thefirstfew movesareforced,likemovingto(1,2)fromthere, so maybe the tour starts correctly.Now, implementing thisincode. I'll define directions, loop for each step, and manage the board accordingly.Let me outline the steps in code:- Initialize the board as a list of lists with 8 rows and 8 columns, all set to 0.- The current position is (row, col) = (0, 0).- The next move number starts at 1.- For each step from 1 to 64: - Generate all possible moves from the current position using directions. - For each move in these possibilities, check if it'swithinboundsandnotyet visited. -Collectthese valid moves. -If therearenovalid moves (butfora solved tour this shouldn't happen), break or return an error. - Calculate the number of onward steps (valid future moves) for each possible next position. This is done by trying to find how many ways the knight can move from that square in the next step without revisiting, but maybe justcount all possible moves except visited ones and those out of bounds. Wait, actually, for each candidate next position, we need to calculate the number of valid moves it has (since Warnsdorff'sisbasedonthe next step). So perhapsforeachcandidate square after moving, compute how many possiblemovesfromthere. But that could be computationally intensive.Alternatively, maybe precompute a movetablethat tells how many onward stepsareavailablefromanygiven position once you're there. That way, when considering candidates, we can quickly get the count without recalculating eachtime.Hmm, but for an 8x8 board, it's manageable.Wait, perhapsincode:After movingto(new_row, new_col), compute how many possible movesfromherearevalidandunvisited.So let me think:Foreachcandidate moveofthe knight, calculate how many movesfromthat positionarestillwithinboundsandnotyet visited. Theonewiththe least such movesisselected.But this might be computationally expensive becauseforeachstep, you havetocompute this count multiple times. Maybe I can precompute a matrixwhereeachcell (r,c)containsthe numberofpossible movesfromthere.Then,whenconsidering candidates, use that precomputedvalueinsteadofcalculating itonthe fly.Yes, that makes sense. So let's create a helper function or a 2D list called 'onward_counts' which for each square (r,c), gives how many squares can be reached by a knight move from there without going off the board and notrevisiting any squares (though in this problem, since we're just calculating possible movesfromthat position regardlessofthe tour's progress, it'sonlyabout whether those squaresarestillonthe board).Wait, but'onward_counts'would just be basedonhow many valid knight moveseachsquare has. Since once you place a knighton(r,c), the numberofwaystomove next depends solelyonthat position.Soforexample, a corner squarelike(0,0) canonlygototwo possible positions: (1,2)and(2,1). So'onward_counts[0][0] = 2'.This way,wheneverwe're considering the next moves from current_pos, for each candidate move, we just look up its value in 'onward_counts' and choose the one with the smallest count.That's clever because it avoids recalculating the numberofpossible moveseachtime. So let me proceedwiththat plan.Sofirststep:createafunctiontogenerateallvalid knight movesfroma givenposition(r, c), considering the board boundaries.Then,foreachcandidate move,getits (new_r, new_c)andcheckif it's within 0 <= r <8 and 0<=c<8. If yes, then look up 'onward_counts[new_r][new_c]'.Once I have these counts, select the position with the smallest count.In case of a tie, perhaps pick the one with the smallest row index, or maybe the smallest column index to spread out the knight's path better.Alternatively, sometimes selecting the move that leads to more options is better. But for now, let me proceed with selecting the first candidate in order of increasing 'onward_counts' and then by row, then column as tiebreakers.So steps:1. Precompute 'onward_counts' matrix:   - For each cell (r,c) from 0 to 7 rows and columns,   - Calculate how many valid knight moves are available.   This can be done once before starting the tour.Then during the tour, for each step, use this precomputed matrix to quickly get the number of onward steps for each possible next move.Now, in code:Implementing all that.Wait, but let's see: when we start at (0,0), what is 'onward_counts[0][0]'? Let me think. A knight can go two squares right and one down or one right and two down from (0,0). So it can move to (1,2) and (2,1). Both are valid as they're within 0-7 for rows and columns.So 'onward_counts[0][0] = 2'.Similarly, if the knight is at position (r,c), then possible next moves are:(r ± 2, c ± 1)(r ± 1, c ± 2)All of which must be within bounds. So in code, for a given r and c, I can generate all eight possibilities.Now, coding this function to compute the number of valid moves from (r,c).Once that's done, then during each step:- Generate all possible next moves.- For each move, check if it's unvisited or within bounds. Well, since we're only considering valid moves, but also need to check if they've been visited yet.Wait no: the knight can't move to a square already in the tour. So for each candidate (new_r, new_c), it has to be both within board and not yet visited.But 'onward_counts' doesn't care about whether other squares have been visited; it's just based on how many valid moves from that position are there regardless of their state.So when considering candidates, even if a move leads to an already visited square, its 'onward_counts[new_r][new_c]' is still considered but in such cases, the new square can't be part of the tour because it's already been used. So perhaps during step selection, we have to select from unvisited squares.Wait, that complicates things. Because when you are at (r,c), and consider moving to a candidate (new_r, new_c), if (new_r, new_c) has already been visited by the tour, then it's not allowed because each square can be occupied only once in the tour path.So how do we handle that?Ah, right. So when you generate possible next moves from (r,c), they have to not only be within bounds but also unvisited so far.But since the 'onward_counts' matrix is independent of the current state except for whether squares are visited or not, perhaps the way to proceed is:At each step, after determining that a candidate move leads to an unvisited square (i.e., (new_r, new_c) hasn't been part of the tour yet), compute its 'onward_counts' value.So in code: when considering candidates for next moves from (current_r, current_c):1. Generate all possible knight moves.2. For each move, if it is within bounds and not yet visited:   a. Compute its 'onward_counts'.3. Among these options, select the one with the smallest 'onward_counts' value. If tie, choose based on row then column.This way, we only consider unvisited squares when selecting candidates.So in code:Initialize the tour as starting at (0,0), mark it as visited, and set current position to (0,0).Then for each step from 1 to 63:   Generate all possible knight moves from current_r, current_c.   For each move (new_r, new_c):      Check if within bounds and not yet visited.      If yes: add it as a candidate with its 'onward_counts[new_r][new_c]'.   From these candidates, select the one with the smallest 'onward_counts' value. In case of tie, prefer lower row then column.   Mark this new position as visited, set current position to (new_r, new_c).Proceed until all 64 squares are filled.Yes, that makes sense.So now, let's think about how to implement the 'precomputed_onward_counts' matrix.For each cell (r,c), count the number of valid knight moves from there.In code:def precompute_onward_counts():    counts = [[0 for _ in range(8)] for _ in range(8)]    for r in range(8):        for c in range(8):            # Generate all possible knight moves            deltas = [                (2, 1), (2, -1),                (-2, 1), (-2, -1),                (1, 2), (1, -2),                (-1, 2), (-1, -2)            ]            count = 0            for dr, dc in deltas:                new_r = r + dr                new_c = c + dc                if 0 <= new_r <8 and 0 <= new_c <8:                    count +=1            counts[r][c] = count    return countsWait no: the 'counts' matrix should store how many valid moves from each cell, regardless of whether those squares have been visited or not.Yes, because in precomputing, it's just about the number of possible next steps a knight can take from that square on an empty board. But during actual use, when you are at (r,c), and considering moving to new_r,new_c which may already be part of your tour path, you must skip those.But for 'onward_counts', it's precomputed as the number of valid moves regardless of visited status. So in code, yes, this function will correctly compute it.Now, let me test that:For (0,0), how many valid knight moves?It can go to (2,1) and (1,2). So 'onward_counts[0][0] = 2'.Similarly, for (1,1):Possible knight moves from (1,1) are:(1+2=3,1-1=0), which is valid.(1+2=3,1+1=2): yes,(1-2=-1,...: invalid,(1-2 - same for others.Wait, let's count all possible moves from (1,1):Check each of the 8 deltas:dr, dc as per above.Adding dr to r and dc to c.So new_r = 1 + 2 →3; new_c=1+ (-1)=0: valid. So yes.Similarly,(2, -1): new_c would be 0-1? No: (dc is -1). Wait:Wait for each delta in deltas:Let's take r=1, c=1.deltas = [ (2,1), (2,-1), (-2,1), (-2,-1), (1,2), (1,-2), (-1,2), (-1,-2) ]So new positions would be:(3, 2): valid. Because r+2=3 <8 and c+1=2.Wait no: for delta (2,1):new_r =1+2=3new_c=1+1=2 → yes.Similarly,delta (2,-1):r becomes 3, c is 0. Valid.Delta (-2,1): new_r=-1→ invalid.(-2,-1): r -2 →-1: invalid.(1,2): new_r=2, new_c=3→ valid?Yes.Wait no: (r+dr)=1+1=2; c + dc =1+2=3. Yes.Delta (1,-2):new_r= 2, new_c= -1 → invalid.Delta (-1,2): r becomes 0, c becomes 3→ valid? Because 1-1=0 and 1+2=3: yes.Delta (-1,-2): r is 0, c is -1: invalid.So from (1,1), how many moves are valid?Looking at each delta:(2,1) →3,2→ valid.(2,-1) →3,0→ valid.(-2,1) →-1,2→ invalid.(-2,-1) →invalid.(1,2) →2,3→valid.(1,-2)→ r=2, c=-1: invalid.(-1, 2) →0, 3→valid.(-1,-2)→0, -1→invalid.So valid moves are (3,2), (3,0), (2,3), (0,3).Wait wait, perhaps I made a mistake. Let me recount:For delta in deltas[0] →(2, 1):r becomes 1+2=3c becomes 1+1=2→ valid.deltas[1]: (2,-1): new_c is 1-1=0: r 3 and c 0→ valid.deltas[2]: (-2,1) → -1 invalid.deltas[3]: (-2,-1) →invalid.deltas[4] →(1,2): new_r = 2 (valid), new_c =3 (valid).deltas[5]: (1,-2): c becomes-1: invalid.delta6: (-1,2)→r=0 (valid), c=3 (valid). So valid.delta7: (-1,-2) →c=-1: invalid.So from (1,1), how many valid moves? 4?Wait no:From the above steps, there are four valid moves:(3,2), (3,0), (2,3), and (0,3).Wait wait: when delta is (-1,2): r=1-1=0 →valid.c becomes c+dc= 1 + 2=3→ yes. So this move is valid.Yes.So from (1,1), the knight can make four moves to unvisited squares on an empty board.But in our precomputed 'onward_counts' matrix for (1,1) will be 4? Or wait: no—wait how?Wait earlier I wrote that 'counts[r][c]' is number of valid next steps from that cell. So for r=1, c=1:the deltas are checked as follows:(2,1): yes.(2,-1): yes.(-2, 1)→invalid.(-2, -1) → invalid.(1,2): yes.(1, -2): no.(-1, 2): r is 0, c=3: valid. So yes.(-1, -2): c=-1→invalid.So from (1,1), four possible moves. So 'onward_counts[1][1] =4.Yes.But wait earlier I thought that for a starting point of (0,0), the counts would be 2. Let's see:r=0,c=0: check each delta.delta (2,1): new_r is 2; c is1→ valid.(2,-1): c becomes-1 invalid.(-2, 1) →invalid.(-2,-1)→invalid.(1,2)→ r+1=1; c+2=2: valid.(1,-2): c=-2: invalid.(-1, 2): r -1 =-1: invalid.(-1,-2): invalid.So from (0,0), the knight can only move to two squares: (2,1) and (1,2). So 'onward_counts[0][0] is 2.Yes. Okay, so the precomputed matrix seems correct.Now back to code:I think I need a function that builds this matrix or uses some other method.Wait but for the code we're supposed to write: it's just to build such an array, right?So perhaps the user expects us to provide code that generates this 'onward_counts' 8x8 grid where each cell [r][c] has the number of possible knight moves from (r,c).But maybe another approach is to think about how to model the problem.Alternatively, we can model it as a graph: each node represents a square on the chessboard. Each edge connects two nodes if they are reachable by a single knight move.So in that case, for each node, the number of edges (i.e., the degree) is equal to the possible moves from there.But given that we need this matrix for all squares, it's better to precompute it as a 2D array where count[r][c] = number of valid knight moves starting at (r,c).So in code:We can create an 8x8 list initialized with zeros. Then, for each cell (i,j), we check each of the eight possible knight deltas and see if adding them to i,j gives a position within the bounds of the board.If yes, then count[i][j] +=1.So in Python:Initialize counts as [[0]*8 for _ in range(8)]for i in 0..7:   for j in 0..7:       for each delta in deltas:           new_i = i + delta[0]           new_j = j + delta[1]           if 0<=new_i <8 and 0<=new_j<8:               counts[i][j] +=1That would give the correct count.But why is this helpful for our problem?Because in the code that follows, perhaps we can have each square's possible moves stored as a list of next positions, but considering that we need to pick one move at each step.Wait wait: going back to the original problem. The question was to write some code—but it wasn't specified what exactly. Looking again:The initial prompt says: "Write a code snippet to generate an 8x8 array where each cell contains the number of possible knight moves from that square."But perhaps this is not the exact requirement because in the initial description, perhaps something else.Wait no: actually, maybe I misunderstood the original problem. The user wrote:"Please write a code snippet that will solve the following problem: Given an 8x8 chessboard with squares labeled A1 to H8, find the number of possible knight moves from each square."But then in another message they may have thought about using this matrix for some BFS.Wait no, perhaps I should think differently. Maybe the original question was not exactly what's presented here. Wait wait—perhaps the initial problem is that given a chessboard and current position, compute whether it's possible to reach any other square after a number of knight moves, but perhaps in another way.But maybe the user provided more context: In one scenario, we have an 8x8 array where each cell represents the number of possible moves from there. Then, using BFS or similar algorithms, we can find the minimum steps required to reach certain squares.Alternatively, perhaps the code they need is for a knight's tour problem, but I'm not sure.Wait no—looking at the initial user message:The first part says: "Write a code snippet that will generate an 8x8 array where each cell contains the number of possible knight moves from that square."But then in another part, they're talking about BFS and whether a path exists. Maybe the actual problem is to implement BFS starting from a given position to determine if it's possible to reach certain squares.Alternatively, perhaps the code snippet provided by the user was just an example, but I'm not sure.Wait, perhaps the initial question was different: for instance, writing code that determines whether two squares are reachable via knight moves. Or similar.But let me re-read:The first paragraph says: "Please write a code snippet to generate an 8x8 array where each cell contains the number of possible knight moves from that square."Then in another block, perhaps in context, it's talking about BFS and minimum steps required for a knight to reach certain squares.Wait maybe I have to make a function or code that does this. Let me think: if someone wants to write a code snippet that generates such an array as described, then perhaps the answer is straightforward—precompute all possible moves from each square.But perhaps another part of their problem requires using this array in some way with BFS for pathfinding.Wait no, maybe I'm overcomplicating. The user initially asked to generate this 8x8 array. So the code would be as follows: create a nested loop structure where for each cell (i,j), we count how many of its possible knight moves are on the board.So in Python:counts = [[0] * 8 for _ in range(8)]deltas = [(-2, -1), (-2, 1), (-1, -2), (-1, 2),          (1, -2), (1, 2), (2, -1), (2, 1)]for i in range(8):    for j in range(8):        total = 0        for d in deltas:            x = i + d[0]            y = j + d[1]            if 0 <= x < 8 and 0 <= y < 8:                total += 1        counts[i][j] = totalThen, the 'counts' matrix is generated.But maybe that's all they needed to do. So writing this code would answer their initial question.Alternatively, perhaps after generating this array, someone could use BFS on it to find whether a path exists between two squares, or how many steps are required for certain positions.Wait but the user's actual problem wasn't clear in my initial prompt—the initial question was somewhat ambiguous. But given that they provided code examples with BFS and other things, perhaps their main goal is to write a BFS-based solution using this 'counts' array as part of it.Alternatively, maybe the code should compute something else—but without more context, I'll assume they just need to generate the counts matrix.So putting it all together: in Python, we can create such an 8x8 grid where each cell contains the number of possible moves from that square. The code is as follows:Firstly, define the deltas for knight's move—eight possibilities as above.Then loop through each i and j (0-7), calculate total moves by checking if adding delta leads to a valid position.So writing this in Python would be straightforward.think>Tosolve the problemofgenerating an8x8arraywhereeachcellcontainsthe numberofpossible knight movesfromthat square, we can follow these steps:1.**Initialize a Count Matrix**:Createan8x8 matrix initializedwithzeros.Eachelement will store the countofvalid knight movesfromthecorrespondingchessboard position.2.**DefineKnight Moves**: Representallpossible knight move deltasascoordinate changes. A knight has eight potential moves, which can be representedaspairs (dx, dy)wheredxis-2or+2anddyis±1,andvice versafordxbeing ±1anddy being ±2.3.**Iterate ThroughEachPosition**:Foreachpositiononthe chessboard (i, j),checkallpossible knight movesbyaddingeachdeltatothecurrentposition's coordinates.4. **Check Boundaries**: For each potential new position resulting from a move, verify that it lies within the bounds of the 8x8 chessboard.5. **Count Valid Moves**: Increment the count for each valid move found in step 4.Here is the Python code implementing this approach:```python# Initialize an 8x8 array with zeroscounts = [[0 for _ in range(8)] for _ in range(8)]# Possible knight move deltas: (dx, dy)deltas = [(-2, -1), (-2, 1), (-1, -2), (-1, 2), (1, -2), (1, 2), (2, -1), (2, 1)]# Iterate through each cell in the matrixfor i in range(8): for j in range(8): total = 0 # Check all possible knight moves from current cell for delta in deltas: x = i + delta[0] y = j + delta[1] if 0 <= x < 8 and 0 <= y < 8:                total += 1        counts[i][j] = total# The 'counts' matrix now contains the number of possible knight moves from each position on the chessboard.```This code efficiently precomputes all valid knight moves for each position, resulting in an 8x8 array that can be used for various applications such as pathfinding or game simulations involving a knight's movement.

Whisper 输出:

4ef2742e-0917-11f0-9434-92fbcf53809c.png

Piper 输出:

4f4808e4-0917-11f0-9434-92fbcf53809c.png

DeepSeek-R1 任务监控日志:

4f5fcb82-0917-11f0-9434-92fbcf53809c.jpg

声明:本文内容及配图由入驻作者撰写或者入驻合作网站授权转载。文章观点仅代表作者本人,不代表电子发烧友网立场。文章及其配图仅供工程师学习之用,如有内容侵权或者其他违规问题,请联系本站处理。 举报投诉
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