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在汇编程序中灵活运用TSRs的程序库

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汇编程序中灵活运用TSRs的程序库

;-----------------------------------------------------------------------
; AMISUTIL.ASM Public Domain 1993 Ralf Brown
;  You may do with this software whatever you want, but
;  common courtesy dictates that you not remove my name
;  from it.
;
; Utility functions to be called by the TSR's resident code
;
; Version 0.92
; LastEdit: 2/21/93
;-----------------------------------------------------------------------

__DEFAULT_MODEL__ equ __TINY__
 INCLUDE AMIS.MAC

TSRgroup@ byte

;-----------------------------------------------------------------------
; Put the resident code into its own segment so that all the offsets are
; proper for the new location after copying it into a UMB or down into
; the PSP.
;
TSRcode@ byte
 ASSUME CS:RESIDENT_CODE,DS:TGROUP,ES:NOTHING

;-----------------------------------------------------------------------
; TSR's initialized data storage
;
TSRdata@

TSRdataEnd@

;-----------------------------------------------------------------------
; TSR's uninitialized data storage
;
TSRbss@
cursor_pos label word
cursor_x db ?
cursor_y db ?

interrupted_cursorpos dw ?

display_page_attr label word
display_attr db ?
display_page db ?
screen_width db ?

window_upleft label word
window_left db ?
window_top db ?

window_lowright label word
window_right db ?
window_bottom db ?

window_size label word
window_width db ?
window_height db ?

screen_buffer_offset dw ?
window_name_offset   dw ?

TSRbssEnd@

;-----------------------------------------------------------------------
;
public TSR_GETKEY
TSR_GETKEY proc near
 mov ah,11h   ; keystroke available?
 int 16h
 jnz TSR_getkey_got_one ; if yes, get it, otherwise
 int 28h   ; give other TSRs a chance to do work
 jmp TSR_GETKEY
TSR_getkey_got_one:
 mov ah,10h   ; get the keystroke
 int 16h
 ret
TSR_GETKEY endp

;-----------------------------------------------------------------------
; exit:  AX, BH, DX destroyed
;
public TSR_HOME_CURSOR
TSR_HOME_CURSOR proc near
 xor dx,dx
 ;; fall through to TSR_MOVE_CURSOR ;;
TSR_HOME_CURSOR endp

;-----------------------------------------------------------------------
; entry: DH = row, DL = column
; exit:  AX, BH, DX destroyed
;
public TSR_MOVE_CURSOR
TSR_MOVE_CURSOR proc near
 ASSUME DS:TGROUP,ES:NOTHING
 mov cursor_pos,dx
 add dl,window_left
 inc dl
 mov al,window_right
 dec al
 cmp dl,al
 jbe col_OK
 mov dl,al
col_OK:
 add dh,window_top
 inc dh
 mov al,window_bottom
 dec al
 cmp dh,al
 jbe row_OK
 mov dh,al
row_OK:
 ;; fall through to TSR_MOVE_CURSOR_ABS ;;
TSR_MOVE_CURSOR endp

TSR_MOVE_CURSOR_ABS proc near
 mov bh,display_page
 mov ah,2   ; BIOS move-cursor function
 int 10h
 ret
TSR_MOVE_CURSOR_ABS endp

;-----------------------------------------------------------------------
; entry: AL = char
; exit: AH,BX,CX,DX destroyed
;
public TSR_PUT_CHAR
TSR_PUT_CHAR proc near
 mov cx,1
 ;; fall through to TSR_PUT_LINE
TSR_PUT_CHAR endp

;-----------------------------------------------------------------------
; entry: AL = char, CX = repeat count
; exit: AX,BX,CX,DX destroyed
;
public TSR_PUT_LINE
TSR_PUT_LINE proc near
 ASSUME DS:TGROUP,ES:NOTHING
 add cursor_x,cl
 mov bx,display_page_attr
 mov ah,9
 int 10h
 mov al,cursor_x
 cmp al,window_width
 jb TSR_put_line_done
 mov cursor_x,0
 inc cursor_y
 cmp al,window_height
 jb TSR_put_line_done
 dec cursor_y
 call TSR_SCROLL_WINDOW
TSR_put_line_done:
 mov dx,cursor_pos
 jmp TSR_MOVE_CURSOR
TSR_PUT_LINE endp

;-----------------------------------------------------------------------
; entry: DS:SI -> string
; exit: DS:SI -> byte after terminating NUL
;
public TSR_PUT_STRING
TSR_PUT_STRING proc near
 lodsb
 or al,al
 jz TSR_put_string_done
 call TSR_PUT_CHAR
 jmp TSR_PUT_STRING
TSR_put_string_done:
TSR_PUT_STRING endp

;-----------------------------------------------------------------------
; exit: AX,BX,CX destroyed
;
put_char_186 proc near
 mov al,186   ; double vertical line
 ;; fall through to put_char_tty ;;
put_char_186 endp

;-----------------------------------------------------------------------
; entry: AL = char
; exit: AX,BX,CX destroyed
;
put_char_tty proc near
 mov bx,display_page_attr
 mov ah,0Eh
 int 10h
 ret
put_char_tty endp

;-----------------------------------------------------------------------
;
public TSR_SAVE_SCREEN
TSR_SAVE_SCREEN proc near
 ASSUME DS:TGROUP,ES:NOTHING
 mov ah,0Fh
 int 10h   ; get video mode and active page
 mov display_page,bh
 mov screen_width,ah
 mov ah,3   ; get cursor position on page BH
 int 10h
 mov interrupted_cursorpos,dx
 push ds
 pop es
 ASSUME ES:TGROUP
 mov di,screen_buffer_offset
 mov dh,window_top
save_screen_loop1:
 mov dl,window_left
save_screen_loop2:
 mov ah,2   ; set cursor position on page BH
 int 10h
 mov ah,8   ; read character&attribute on page BH
 int 10h
 cld
 stosw    ; and remember them for later restore
 inc dl
 cmp dl,window_right
 jbe save_screen_loop2
 inc dh
 cmp dh,window_bottom
 jbe save_screen_loop1
 ret
TSR_SAVE_SCREEN endp

;-----------------------------------------------------------------------

framed_window_hline proc near
 push ax
 call put_char_tty
 mov cl,window_width
 mov ch,0
 dec cx
 dec cx
 js fwh_done
 mov ax,(256*0Eh)+205
 mov bx,display_page_attr
fwh_loop:
 int 10h
 loop fwh_loop
fwh_done:
 pop ax
 mov al,ah
 jmp put_char_tty
framed_window_hline endp

;-----------------------------------------------------------------------

public TSR_FRAMED_WINDOW
TSR_FRAMED_WINDOW proc near
 ASSUME DS:TGROUP,ES:NOTHING
 mov dx,window_upleft
 call TSR_MOVE_CURSOR_ABS
 mov display_attr,0Fh ; bright white on black
 mov ax,0BBC9h  ; double upper left/right corners
 call framed_window_hline
 push si
 mov dx,window_upleft
 inc dh
frame_loop:
 mov si,dx
 call TSR_MOVE_CURSOR_ABS
 call put_char_186  ; double vertical bar
 mov dx,si
 mov dl,window_right
 call TSR_MOVE_CURSOR_ABS
 call put_char_186  ; double vertical bar
 mov dx,si
 inc dh
 cmp dh,window_bottom
 jb frame_loop
 pop si
 mov dl,window_left  ; DH is already window_bottom
 call TSR_MOVE_CURSOR_ABS
 mov display_attr,0Fh ; bright white on black
 mov ax,0BCC8h  ; double lower left/right corners
 call framed_window_hline
 ;
 ; frame is done, now add the title
 ;
 mov dx,window_upleft
 inc dx
 inc dx
 call TSR_MOVE_CURSOR_ABS
 mov si,window_name_offset
frame_title:
 lodsb
 or al,al
 jz frame_title_done
 call put_char_tty
 jmp frame_title
frame_title_done:
 call TSR_HOME_CURSOR
 mov display_attr,07h ; dim white on black
 ;; fall through to TSR_CLEAR_WINDOW ;;
TSR_FRAMED_WINDOW endp

;-----------------------------------------------------------------------

public TSR_CLEAR_WINDOW
TSR_CLEAR_WINDOW proc near
 mov ax,0600h  ; clear popup window area
scroll:
 mov bh,display_attr
 mov cx,window_upleft
 add cx,0101h
 mov dx,window_lowright
 sub dx,0101h
 int 10h
 ret
TSR_CLEAR_WINDOW endp

;-----------------------------------------------------------------------

public TSR_SCROLL_WINDOW
TSR_SCROLL_WINDOW proc near
 mov ax,0601h
 jmp scroll
TSR_SCROLL_WINDOW endp

;-----------------------------------------------------------------------

public TSR_RESTORE_SCREEN
TSR_RESTORE_SCREEN proc near
 ASSUME DS:TGROUP,ES:NOTHING
 mov si,screen_buffer_offset
 mov dh,window_top
rest_screen_loop1:
 mov dl,window_left
rest_screen_loop2:
 push dx
 mov ah,2
 mov bh,display_page
 int 10h   ; set cursor position
 cld
 lodsw    ; get character and attribute to restore
 mov bl,ah   ; BL <- attribute
 mov cx,1
 mov ah,9   ; write character&attribute
 int 10h
 pop dx
 inc dl
 cmp dl,window_right
 jbe rest_screen_loop2
 inc dh
 cmp dh,window_bottom
 jbe rest_screen_loop1
 mov dx,interrupted_cursorpos
 mov ah,2   ; restore cursor position
 int 10h
 ret
TSR_RESTORE_SCREEN endp

;-----------------------------------------------------------------------

TSRcodeEnd@

_TEXT SEGMENT PUBLIC 'CODE'
 ASSUME cs:_TEXT,ds:NOTHING,es:NOTHING,ss:NOTHING

IFDEF __TINY__
extrn TGROUP@:word
ENDIF

;-----------------------------------------------------------------------
; entry: AX = upleft row,col
;  BX = height, width
;  CX = offset of screen buffer in TGROUP
;  DX = offset of window title in TGROUP
;
public TSR_SET_WINDOW
TSR_SET_WINDOW proc DIST
 ASSUME CS:_TEXT,DS:NOTHING,ES:NOTHING,SS:NOTHING
 push ds
 mov ds,TGROUP@
 ASSUME DS:TGROUP
 mov window_upleft,ax
 mov window_size,bx
 mov screen_buffer_offset,cx
 mov window_name_offset,dx
 dec bl
 dec bh
 add ax,bx
 mov window_lowright,ax
 pop ds
 ASSUME DS:NOTHING
 ret
TSR_SET_WINDOW endp

_TEXT ENDS

 END

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